Resistance (RES), characteristic:
the stamina of an archetype (and therefore of a character), also changes the amount of wounds that can endure before succumbing (the base value of resistance of an archetype, determines the initial number of life points).
Revenant, archetype:
who belongs to this archetype believes to be an undead, returning from the grave to take revenge or to torment mortals, so it can acquire skills from the disciplines of Apocalypse Path and Undead. A Revenant can belong to any faction.
Rigid, peculiarity:
this peculiarity, concerning the armors, means that the object is rigid, then restrict some movements.